GRAPHICS CONVERTER 3 - APPLICATION INTRODUCTION

       
  1. Screen Layout
  2. File Menus



Screen Layout
  1. Texture Window - Your Texture loads here for your viewing pleasure. If it's not there after you load it, you messed something up.
  2. File Menu - Basic File Menu that contains all of your functions for the Application.
  3. File Buttons - Use these to Load or Save a Texture.
  4. Zoom Buttons - You can Zoom In, Zoom Out, or Return to Original Size with these buttons.
  5. Format Buttons - These are quick format buttons. The "X5" Button stands for DXT5 Format, which you will not use. The
  6. Help - Here you can find out everything you need to know about what version you're using... and that's about it.


File Menus
       The File Menu here isn't too extensive, but there are options that are confusing to some people. Be sure you're selecting the right format because some may look the same, but they'll corrupt your files.

File

View Format
  1. S3TC Format (My Encode Engine)
    • DXT1 (1-bit alpha) - This DXT1 Format is used when retexturing Menu's and in-game Backgrounds, as well as any other Textures that need to be DXT1 Format.
    • DXT2 (4-bit alpha premult) - Not used for FFXI Textures.
    • DXT3 (4-bit alpha non-premult) - Not used for FFXI Textures.
    • DXT4 (lerp alpha premult) - Not used for FFXI Textures.
    • DXT5 (lerp alpha non-premult) - Not used for FFXI Textures.
  2. S3TC Format (S3 Encode Engine)
    • DXT1 (1-bit alpha) - Not used for FFXI Textures.
    • DXT2 (4-bit alpha premult) - Not used for FFXI Textures.
    • DXT3 (4-bit alpha non-premult) - This is the most common DXT Format you'll use. Most FFXI Textures will need this conversion from .BMP to .DDS.
    • DXT4 (lerp alpha premult) - Not used for FFXI Textures.
    • DXT5 (lerp alpha non-premult) - Not used for FFXI Textures.
  3. DIB Format
    • DIB24bit - Converts Texture to a 24-bit .BMP.
    • DIB16bit [RGB444] - Converts Texture to a 16-bit .BMP. If you're using an AppleIIc computer, use this option... if you can. Otherwise, use 24-bit.
Window


©2006 Grumpy Rarab Ltd.